Method List
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#* SFML::Time
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#* SFML::Vector2
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#* SFML::Vector3
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#* SFML::Color
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#* SFML::Transform
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#+ SFML::Time
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#+ SFML::Vector2
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#+ SFML::Vector3
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#+ SFML::Color
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#- SFML::Time
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#- SFML::Vector2
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#- SFML::Vector3
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#- SFML::Color
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#/ SFML::Time
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#<=> SFML::Time
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#== SFML::Time
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#== SFML::Vector2
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#== SFML::Vector3
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#== SFML::Rect
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#== SFML::Color
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#== SFML::Vertex
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#== SFML::VideoMode
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#== SFML::Transform
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#== SFML::IpAddress
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#== SFML::BlendMode
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#== SFML::StencilMode
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#== SFML::SoundSourceCone
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#[] SFML::Vector2
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#a SFML::Color
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#accept SFML::TcpListener
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#active= SFML::Window
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#active= SFML::Context
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#active= SFML::RenderTexture
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active_context_id SFML::Context
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#add SFML::SocketSelector
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#advance SFML::Glyph
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#alpha_dst_factor SFML::BlendMode
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#alpha_equation SFML::BlendMode
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#alpha_src_factor SFML::BlendMode
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#antialiasing_level SFML::ContextSettings
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any_port SFML::UdpSocket
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any_port SFML::TcpListener
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#append SFML::Packet
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#append SFML::VertexArray
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#as_microseconds SFML::Time
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#as_milliseconds SFML::Time
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#as_seconds SFML::Time
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#attenuation SFML::Music
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#attenuation SFML::Sound
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#attenuation SFML::SoundStream
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#attenuation= SFML::Music
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#attenuation= SFML::Sound
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#attenuation= SFML::SoundStream
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#attribute_flags SFML::ContextSettings
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#attribute_flags= SFML::ContextSettings
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available? SFML::Sensor
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available? SFML::Vulkan
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available? SFML::Shader
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#available? SFML::VideoMode
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available? SFML::SoundRecorder
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available? SFML::VertexBuffer
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available_devices SFML::SoundRecorder
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axis_position SFML::Joystick
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#b SFML::Color
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#bind SFML::Shader
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#bind SFML::Texture
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#bind SFML::UdpSocket
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#bind SFML::VertexBuffer
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#bits SFML::VideoMode
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#blend_mode SFML::RenderState
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#blocking= SFML::TcpSocket
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#blocking= SFML::UdpSocket
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#blocking= SFML::TcpListener
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#blocking? SFML::TcpSocket
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#blocking? SFML::UdpSocket
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#blocking? SFML::TcpListener
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#body SFML::HttpResponse
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#body= SFML::HttpRequest
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#bold_kerning SFML::Font
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#bounds SFML::Glyph
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#bounds SFML::VertexArray
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#buffer SFML::Sound
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#buffer SFML::SoundBufferRecorder
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#buffer= SFML::Sound
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button_count SFML::Joystick
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button_pressed? SFML::Mouse
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button_pressed? SFML::Joystick
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#can_read? SFML::Packet
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#center SFML::View
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#change_directory SFML::Ftp
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#channel_count SFML::Music
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#channel_count SFML::SoundBuffer
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#channel_count SFML::SoundStream
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#channel_count SFML::SoundRecorder
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#channel_count SFML::SoundBufferRecorder
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#channel_count= SFML::SoundRecorder
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#channel_count= SFML::SoundBufferRecorder
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#channel_map SFML::Music
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#channel_map SFML::SoundBuffer
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#channel_map SFML::SoundStream
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#channel_map SFML::SoundRecorder
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#character_size SFML::Text
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#clear SFML::Window
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#clear SFML::Packet
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#clear SFML::RenderTexture
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#clear SFML::SocketSelector
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#clear! SFML::VertexArray
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#clear_color_and_stencil SFML::Window
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#clear_color_and_stencil SFML::RenderTexture
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#clear_stencil SFML::Window
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#clear_stencil SFML::RenderTexture
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#close SFML::TcpListener
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#close! SFML::Window
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#close! SFML::WindowBase
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#color SFML::Sprite
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#color SFML::Vertex
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#color_dst_factor SFML::BlendMode
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#color_equation SFML::BlendMode
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#color_src_factor SFML::BlendMode
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combine SFML::Transform
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#combine SFML::Transform
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#combine! SFML::Transform
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#comparison SFML::StencilMode
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#cone SFML::Music
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#cone SFML::Sound
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cone SFML::Listener
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#cone SFML::SoundStream
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#cone= SFML::Music
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#cone= SFML::Sound
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cone= SFML::Listener
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#cone= SFML::SoundStream
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#connect SFML::Ftp
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#connect SFML::TcpSocket
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connected? SFML::Joystick
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#contains? SFML::Rect
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#coordinate_type SFML::RenderState
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#copy SFML::Sound
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#copy SFML::Clock
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#copy SFML::Font
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#copy SFML::Text
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#copy SFML::View
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#copy SFML::Image
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#copy SFML::Packet
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#copy SFML::Circle
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#copy SFML::Sprite
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#copy SFML::ConvexShape
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#copy SFML::Texture
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#copy SFML::SoundBuffer
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#copy SFML::RectangleShape
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#copy SFML::Transform
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#copy SFML::VertexArray
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#copy SFML::Transformable
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#copy SFML::VertexBuffer
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#copy SFML::SocketSelector
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#copy_image SFML::Image
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#copy_to_image SFML::Texture
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#count SFML::FtpListingResponse
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#create_directory SFML::Ftp
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#create_mask_from_color SFML::Image
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#create_vulkan_surface SFML::Window
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#create_vulkan_surface SFML::WindowBase
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#cursor= SFML::Window
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#cursor= SFML::WindowBase
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#cursor_grabbed= SFML::Window
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#cursor_grabbed= SFML::WindowBase
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#cursor_visible= SFML::Window
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#cursor_visible= SFML::WindowBase
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#data SFML::Buffer
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#data SFML::Packet
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#data_size SFML::Packet
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default_device SFML::SoundRecorder
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#default_view SFML::Window
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#default_view SFML::RenderTexture
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#delete_directory SFML::Ftp
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#delete_file SFML::Ftp
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delocalize SFML::Keyboard
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#depth_bits SFML::ContextSettings
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description SFML::Keyboard
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desktop_mode SFML::VideoMode
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#device SFML::SoundRecorder
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#device SFML::SoundBufferRecorder
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#device= SFML::SoundRecorder
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#device= SFML::SoundBufferRecorder
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#direction SFML::Music
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#direction SFML::Sound
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direction SFML::Listener
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#direction SFML::SoundStream
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#direction= SFML::Music
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#direction= SFML::Sound
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direction= SFML::Listener
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#direction= SFML::SoundStream
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#directional_attenuation_factor SFML::Music
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#directional_attenuation_factor SFML::Sound
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#directional_attenuation_factor SFML::SoundStream
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#directional_attenuation_factor= SFML::Music
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#directional_attenuation_factor= SFML::Sound
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#directional_attenuation_factor= SFML::SoundStream
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#directory SFML::FtpDirectoryResponse
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#directory_listing SFML::Ftp
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#disconnect SFML::Ftp
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#disconnect SFML::TcpSocket
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#display SFML::Window
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#display SFML::RenderTexture
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#doppler_factor SFML::Music
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#doppler_factor SFML::Sound
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#doppler_factor SFML::SoundStream
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#doppler_factor= SFML::Music
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#doppler_factor= SFML::Sound
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#doppler_factor= SFML::SoundStream
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down? SFML::Touch
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#download SFML::Ftp
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#draw SFML::Text
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#draw SFML::Window
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#draw SFML::Shape
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#draw SFML::Circle
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#draw SFML::Sprite
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#draw SFML::Target
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#draw SFML::ConvexShape
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#draw SFML::Drawable
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#draw SFML::RectangleShape
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#draw SFML::VertexArray
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#draw SFML::RenderWindow
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#draw SFML::VertexBuffer
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#draw SFML::RenderTexture
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#draw_primitives SFML::Window
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#draw_primitives SFML::RenderTexture
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#draw_vertex_buffer_range SFML::Window
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#draw_vertex_buffer_range SFML::RenderTexture
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#duration SFML::Music
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#duration SFML::SoundBuffer
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#each SFML::Vector2
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#each SFML::Vector3
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#each SFML::Rect
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#effect_processor= SFML::Music
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#effect_processor= SFML::Sound
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#effect_processor= SFML::SoundStream
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#elapsed_time SFML::Clock
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#empty? SFML::Buffer
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enabled= SFML::Sensor
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#end_of_packet? SFML::Packet
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#eql? SFML::IpAddress
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extension_available? SFML::Context
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#field SFML::HttpResponse
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#fill_color SFML::Text
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#fill_color SFML::Shape
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#fill_color SFML::Circle
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#fill_color SFML::ConvexShape
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#fill_color SFML::RectangleShape
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#find_character_pos SFML::Text
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#flip_horizontally! SFML::Image
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#flip_vertically! SFML::Image
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#focus? SFML::Window
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#focus? SFML::WindowBase
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#font SFML::Text
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#frame_rate= SFML::Window
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#framerate_limit= SFML::Window
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from_a SFML::Transform
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from_bytes SFML::IpAddress
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from_color SFML::Image
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from_file SFML::Music
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from_file SFML::Font
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from_file SFML::Image
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from_file SFML::Shader
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from_file SFML::Texture
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from_file SFML::SoundBuffer
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from_handle SFML::Window
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from_handle SFML::WindowBase
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from_image SFML::Texture
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from_integer SFML::Color
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from_integer SFML::IpAddress
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from_memory SFML::Music
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from_memory SFML::Font
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from_memory SFML::Image
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from_memory SFML::Shader
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from_memory SFML::Texture
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from_memory SFML::SoundBuffer
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from_pixels SFML::Cursor
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from_pixels SFML::Image
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from_rect SFML::View
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from_rgb SFML::Color
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from_rgba SFML::Color
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from_samples SFML::SoundBuffer
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from_stream SFML::Music
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from_stream SFML::Font
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from_stream SFML::Image
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from_stream SFML::Shader
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from_stream SFML::Texture
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from_stream SFML::SoundBuffer
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from_string SFML::IpAddress
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from_system SFML::Cursor
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fullscreen_modes SFML::VideoMode
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function SFML::Vulkan
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function SFML::Context
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#g SFML::Color
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#generate_mipmap SFML::Texture
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#generate_mipmap SFML::RenderTexture
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#geometric_center SFML::Shape
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#geometric_center SFML::Circle
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#geometric_center SFML::ConvexShape
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#geometric_center SFML::RectangleShape
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geometry_available? SFML::Shader
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#gl_matrix SFML::Transform
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#global_bounds SFML::Text
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#global_bounds SFML::Shape
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#global_bounds SFML::Circle
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#global_bounds SFML::Sprite
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#global_bounds SFML::ConvexShape
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#global_bounds SFML::RectangleShape
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global_volume SFML::Listener
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global_volume= SFML::Listener
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#glyph SFML::Font
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graphics_required_instance_extensions SFML::Vulkan
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has_axis? SFML::Joystick
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#has_glyph? SFML::Font
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#hash SFML::IpAddress
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#height SFML::Rect
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#height SFML::VideoMode
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identification SFML::Joystick
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identity SFML::Transform
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#info SFML::Font
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#initialize SFML::Sound
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#initialize SFML::Ftp
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#initialize SFML::Time
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#initialize SFML::Vector2
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#initialize SFML::Vector3
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#initialize SFML::Http
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#initialize SFML::HttpRequest
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#initialize SFML::Clock
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#initialize SFML::Event
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#initialize SFML::Rect
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#initialize SFML::Text
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#initialize SFML::View
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#initialize SFML::Buffer
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#initialize SFML::Window
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#initialize SFML::Color
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#initialize SFML::Image
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#initialize SFML::Shape
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#initialize SFML::Packet
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#initialize SFML::Context
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#initialize SFML::Circle
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#initialize SFML::Sprite
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#initialize SFML::Target
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#initialize SFML::Vertex
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#initialize SFML::ConvexShape
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#initialize SFML::Texture
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#initialize SFML::VideoMode
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#initialize SFML::SoundStream
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#initialize SFML::RectangleShape
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#initialize SFML::Transform
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#initialize SFML::IpAddress
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#initialize SFML::TcpSocket
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#initialize SFML::UdpSocket
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#initialize SFML::WindowBase
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#initialize SFML::BlendMode
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#initialize SFML::InputStream
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#initialize SFML::SoundRecorder
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#initialize SFML::TcpListener
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#initialize SFML::RenderState
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#initialize SFML::StencilMode
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#initialize SFML::VertexArray
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#initialize SFML::Transformable
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#initialize SFML::VertexBuffer
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#initialize SFML::SoundSourceCone
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#initialize SFML::RenderTexture
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#initialize SFML::SocketSelector
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#initialize SFML::ContextSettings
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#initialize SFML::SoundBufferRecorder
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#inner_angle SFML::SoundSourceCone
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#inspect SFML::Transform
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#intersection SFML::Rect
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#intersects? SFML::Rect
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inverse SFML::Transform
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#inverse SFML::Transform
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#inverse_transform SFML::Text
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#inverse_transform SFML::Shape
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#inverse_transform SFML::Circle
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#inverse_transform SFML::Sprite
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#inverse_transform SFML::ConvexShape
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#inverse_transform SFML::RectangleShape
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#inverse_transform SFML::Transformable
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#io SFML::InputStream
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#is_open? SFML::Window
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#is_open? SFML::WindowBase
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#joystick_button SFML::Event
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#joystick_connect SFML::Event
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#joystick_move SFML::Event
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#joystick_threshold= SFML::Window
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#joystick_threshold= SFML::WindowBase
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#keep_alive SFML::Ftp
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#kerning SFML::Font
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#key SFML::Event
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#key_repeat_enabled= SFML::Window
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#key_repeat_enabled= SFML::WindowBase
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#left SFML::Rect
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#length SFML::Vector2
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#length SFML::Vector3
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#length SFML::Buffer
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#letter_spacing SFML::Text
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#line_spacing SFML::Font
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#line_spacing SFML::Text
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#listen SFML::TcpListener
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local_address SFML::IpAddress
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#local_bounds SFML::Text
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#local_bounds SFML::Shape
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#local_bounds SFML::Circle
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#local_bounds SFML::Sprite
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#local_bounds SFML::ConvexShape
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#local_bounds SFML::RectangleShape
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#local_port SFML::TcpSocket
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#local_port SFML::UdpSocket
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#local_port SFML::TcpListener
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localize SFML::Keyboard
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#login SFML::Ftp
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#login_anonymous SFML::Ftp
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#loop_points SFML::Music
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#loop_points= SFML::Music
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#looping= SFML::Music
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#looping= SFML::Sound
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#looping= SFML::SoundStream
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#looping? SFML::Music
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#looping? SFML::Sound
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#looping? SFML::SoundStream
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#major_version SFML::HttpResponse
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#major_version SFML::ContextSettings
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#map_coords_to_pixel SFML::Window
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#map_coords_to_pixel SFML::RenderTexture
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#map_pixel_to_coords SFML::Window
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#map_pixel_to_coords SFML::RenderTexture
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#mask SFML::StencilMode
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#matrix SFML::Text
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#matrix SFML::Shape
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#matrix SFML::Circle
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#matrix SFML::Sprite
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#matrix SFML::ConvexShape
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#matrix SFML::RectangleShape
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#matrix SFML::Transform
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#matrix SFML::RenderState
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#matrix SFML::Transformable
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#matrix= SFML::RenderState
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max_datagram_size SFML::UdpSocket
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#max_distance SFML::Music
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#max_distance SFML::Sound
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#max_distance SFML::SoundStream
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#max_distance= SFML::Music
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#max_distance= SFML::Sound
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#max_distance= SFML::SoundStream
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#max_gain SFML::Music
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#max_gain SFML::Sound
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#max_gain SFML::SoundStream
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#max_gain= SFML::Music
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#max_gain= SFML::Sound
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#max_gain= SFML::SoundStream
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maximum_antialiasing_level SFML::RenderTexture
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maximum_size SFML::Texture
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#maximum_size= SFML::Window
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#maximum_size= SFML::WindowBase
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#message SFML::FtpResponse
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#message SFML::FtpDirectoryResponse
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#message SFML::FtpListingResponse
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#method= SFML::HttpRequest
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microseconds SFML::Time
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milliseconds SFML::Time
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#min_distance SFML::Music
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#min_distance SFML::Sound
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#min_distance SFML::SoundStream
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#min_distance= SFML::Music
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#min_distance= SFML::Sound
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#min_distance= SFML::SoundStream
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#min_gain SFML::Music
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#min_gain SFML::Sound
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#min_gain SFML::SoundStream
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#min_gain= SFML::Music
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#min_gain= SFML::Sound
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#min_gain= SFML::SoundStream
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#minimum_size= SFML::Window
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#minimum_size= SFML::WindowBase
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#minor_version SFML::HttpResponse
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#minor_version SFML::ContextSettings
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#mouse_button SFML::Event
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#mouse_cursor= SFML::Window
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#mouse_cursor= SFML::WindowBase
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#mouse_move SFML::Event
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#mouse_move_raw SFML::Event
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#mouse_wheel SFML::Event
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#mouse_wheel_scroll SFML::Event
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#move SFML::Text
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#move SFML::View
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#move SFML::Shape
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#move SFML::Circle
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#move SFML::Sprite
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#move SFML::ConvexShape
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#move SFML::RectangleShape
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#move SFML::Transformable
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#name SFML::FtpListingResponse
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#native_handle SFML::Window
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#native_handle SFML::Shader
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#native_handle SFML::Texture
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#native_handle SFML::WindowBase
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#native_handle SFML::VertexBuffer
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#ok? SFML::FtpResponse
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#ok? SFML::FtpDirectoryResponse
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#ok? SFML::FtpListingResponse
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#origin SFML::Text
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#origin SFML::Shape
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#origin SFML::Circle
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#origin SFML::Sprite
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#origin SFML::ConvexShape
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#origin SFML::RectangleShape
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#origin SFML::Transformable
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#outer_angle SFML::SoundSourceCone
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#outer_gain SFML::SoundSourceCone
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#outline_color SFML::Text
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#outline_color SFML::Shape
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#outline_color SFML::Circle
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#outline_color SFML::ConvexShape
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#outline_color SFML::RectangleShape
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#outline_thickness SFML::Text
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#outline_thickness SFML::Shape
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#outline_thickness SFML::Circle
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#outline_thickness SFML::ConvexShape
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#outline_thickness SFML::RectangleShape
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#pan SFML::Music
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#pan SFML::Sound
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#pan SFML::SoundStream
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#pan= SFML::Music
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#pan= SFML::Sound
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#pan= SFML::SoundStream
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#parent_directory SFML::Ftp
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#pause SFML::Music
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#pause SFML::Sound
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#pause SFML::SoundStream
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#pitch SFML::Music
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#pitch SFML::Sound
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#pitch SFML::SoundStream
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#pitch= SFML::Music
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#pitch= SFML::Sound
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#pitch= SFML::SoundStream
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#pixel SFML::Image
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#pixels SFML::Image
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#play SFML::Music
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#play SFML::Sound
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#play SFML::SoundStream
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#playing_offset SFML::Music
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#playing_offset SFML::Sound
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#playing_offset SFML::SoundStream
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#playing_offset= SFML::Music
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#playing_offset= SFML::Sound
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#playing_offset= SFML::SoundStream
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#point SFML::Circle
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#point SFML::ConvexShape
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#point SFML::RectangleShape
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#point_count SFML::Circle
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#point_count SFML::ConvexShape
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#point_count SFML::RectangleShape
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#poll_event! SFML::Window
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#poll_event! SFML::WindowBase
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#pop_gl_states SFML::Window
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#pop_gl_states SFML::RenderTexture
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#position SFML::Music
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#position SFML::Sound
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position SFML::Mouse
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position SFML::Touch
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#position SFML::Rect
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#position SFML::Text
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#position SFML::Window
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position SFML::Listener
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#position SFML::Shape
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#position SFML::Circle
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#position SFML::Sprite
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#position SFML::Vertex
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#position SFML::ConvexShape
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#position SFML::SoundStream
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#position SFML::RectangleShape
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#position SFML::WindowBase
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#position SFML::Transformable
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#position= SFML::Music
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#position= SFML::Sound
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position= SFML::Mouse
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#position= SFML::Window
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position= SFML::Listener
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#position= SFML::SoundStream
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#position= SFML::WindowBase
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pressed? SFML::Mouse
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pressed? SFML::Keyboard
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#primitive SFML::VertexArray
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#primitive SFML::VertexBuffer
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public_address SFML::IpAddress
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#push_gl_states SFML::Window
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#push_gl_states SFML::RenderTexture
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#r SFML::Color
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#radius SFML::Circle
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#read_bool SFML::Packet
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#read_double SFML::Packet
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#read_float SFML::Packet
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#read_int16 SFML::Packet
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#read_int32 SFML::Packet
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#read_int64 SFML::Packet
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#read_int8 SFML::Packet
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#read_position SFML::Packet
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#read_string SFML::Packet
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#read_uint16 SFML::Packet
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#read_uint32 SFML::Packet
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#read_uint64 SFML::Packet
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#read_uint8 SFML::Packet
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#receive SFML::TcpSocket
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#receive SFML::UdpSocket
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#receive_packet SFML::TcpSocket
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#receive_packet SFML::UdpSocket
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#reference SFML::StencilMode
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#relative_to_listener= SFML::Music
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#relative_to_listener= SFML::Sound
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#relative_to_listener= SFML::SoundStream
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#relative_to_listener? SFML::Music
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#relative_to_listener? SFML::Sound
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#relative_to_listener? SFML::SoundStream
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#remote_address SFML::TcpSocket
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#remote_port SFML::TcpSocket
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#remove SFML::SocketSelector
-
#rename_file SFML::Ftp
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#repeated= SFML::Texture
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#repeated= SFML::RenderTexture
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#repeated? SFML::Texture
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#repeated? SFML::RenderTexture
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#request_focus SFML::Window
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#request_focus SFML::WindowBase
-
#reset! SFML::Clock
-
#reset_gl_states SFML::Window
-
#reset_gl_states SFML::RenderTexture
-
#resize SFML::Texture
-
#resize SFML::VertexArray
-
#resize_srgb SFML::Texture
-
#restart! SFML::Clock
-
#rotate SFML::Text
-
#rotate SFML::View
-
#rotate SFML::Shape
-
#rotate SFML::Circle
-
#rotate SFML::Sprite
-
#rotate SFML::ConvexShape
-
#rotate SFML::RectangleShape
-
#rotate SFML::Transform
-
#rotate SFML::Transformable
-
#rotate! SFML::Transform
-
#rotation SFML::Text
-
#rotation SFML::View
-
#rotation SFML::Shape
-
#rotation SFML::Circle
-
#rotation SFML::Sprite
-
#rotation SFML::ConvexShape
-
#rotation SFML::RectangleShape
-
#rotation SFML::Transformable
-
#running? SFML::Clock
-
#sample_count SFML::SoundBuffer
-
#sample_rate SFML::Music
-
#sample_rate SFML::SoundBuffer
-
#sample_rate SFML::SoundStream
-
#sample_rate SFML::SoundRecorder
-
#sample_rate SFML::SoundBufferRecorder
-
#samples SFML::SoundBuffer
-
#save_to_file SFML::Image
-
#save_to_file SFML::SoundBuffer
-
#save_to_memory SFML::Image
-
#scale SFML::Text
-
#scale SFML::Shape
-
#scale SFML::Circle
-
#scale SFML::Sprite
-
#scale SFML::ConvexShape
-
#scale SFML::RectangleShape
-
#scale SFML::Transform
-
#scale SFML::Transformable
-
#scale! SFML::Text
-
#scale! SFML::Shape
-
#scale! SFML::Circle
-
#scale! SFML::Sprite
-
#scale! SFML::ConvexShape
-
#scale! SFML::RectangleShape
-
#scale! SFML::Transform
-
#scale! SFML::Transformable
-
scancode_pressed? SFML::Keyboard
-
#scissor SFML::View
-
#scissor SFML::Window
-
#scissor SFML::RenderTexture
-
seconds SFML::Time
-
#send SFML::TcpSocket
-
#send SFML::UdpSocket
-
#send_command SFML::Ftp
-
#send_packet SFML::TcpSocket
-
#send_packet SFML::UdpSocket
-
#send_partial SFML::TcpSocket
-
#send_request SFML::Http
-
#sensor SFML::Event
-
#set_bool SFML::Shader
-
#set_bvec2 SFML::Shader
-
#set_bvec3 SFML::Shader
-
#set_bvec4 SFML::Shader
-
#set_color SFML::Shader
-
#set_current_texture SFML::Shader
-
set_enabled SFML::Sensor
-
#set_field SFML::HttpRequest
-
#set_float SFML::Shader
-
#set_float_array SFML::Shader
-
#set_host SFML::Http
-
#set_http_version SFML::HttpRequest
-
#set_icon SFML::Window
-
#set_icon SFML::WindowBase
-
#set_int SFML::Shader
-
#set_int_color SFML::Shader
-
#set_ivec2 SFML::Shader
-
#set_ivec3 SFML::Shader
-
#set_ivec4 SFML::Shader
-
#set_mat3 SFML::Shader
-
#set_mat3_array SFML::Shader
-
#set_mat4 SFML::Shader
-
#set_mat4_array SFML::Shader
-
#set_pixel SFML::Image
-
#set_point SFML::ConvexShape
-
set_position SFML::Mouse
-
#set_texture SFML::Shader
-
#set_uniform SFML::Shader
-
#set_vec2 SFML::Shader
-
#set_vec2_array SFML::Shader
-
#set_vec3 SFML::Shader
-
#set_vec3_array SFML::Shader
-
#set_vec4 SFML::Shader
-
#set_vec4_array SFML::Shader
-
#set_vertex SFML::VertexArray
-
#settings SFML::Window
-
#settings SFML::Context
-
#shader SFML::RenderState
-
#size SFML::Vector2
-
#size SFML::Vector3
-
#size SFML::Event
-
#size SFML::Rect
-
#size SFML::View
-
#size SFML::Buffer
-
#size SFML::Window
-
#size SFML::Image
-
#size SFML::Texture
-
#size SFML::VideoMode
-
#size SFML::RectangleShape
-
#size SFML::WindowBase
-
#size SFML::RenderTexture
-
#size= SFML::Window
-
#size= SFML::WindowBase
-
sleep SFML
-
#smooth= SFML::Font
-
#smooth= SFML::Texture
-
#smooth= SFML::RenderTexture
-
#smooth? SFML::Font
-
#smooth? SFML::Texture
-
#smooth? SFML::RenderTexture
-
#spatialization_enabled= SFML::Music
-
#spatialization_enabled= SFML::Sound
-
#spatialization_enabled= SFML::SoundStream
-
#spatialization_enabled? SFML::Music
-
#spatialization_enabled? SFML::Sound
-
#spatialization_enabled? SFML::SoundStream
-
srgb SFML::Texture
-
#srgb? SFML::Window
-
#srgb? SFML::Texture
-
#srgb? SFML::RenderTexture
-
#srgb_capable= SFML::ContextSettings
-
#srgb_capable? SFML::ContextSettings
-
srgb_from_file SFML::Texture
-
srgb_from_image SFML::Texture
-
srgb_from_memory SFML::Texture
-
srgb_from_stream SFML::Texture
-
#start SFML::SoundRecorder
-
#start SFML::SoundBufferRecorder
-
#start! SFML::Clock
-
#status SFML::Music
-
#status SFML::Sound
-
#status SFML::FtpResponse
-
#status SFML::FtpDirectoryResponse
-
#status SFML::FtpListingResponse
-
#status SFML::HttpResponse
-
#status SFML::SoundStream
-
#status_name SFML::FtpResponse
-
#status_name SFML::FtpDirectoryResponse
-
#status_name SFML::FtpListingResponse
-
#status_name SFML::HttpResponse
-
#stencil_bits SFML::ContextSettings
-
#stencil_mode SFML::RenderState
-
#stencil_only SFML::StencilMode
-
#stop SFML::Music
-
#stop SFML::Sound
-
#stop SFML::SoundStream
-
#stop SFML::SoundRecorder
-
#stop SFML::SoundBufferRecorder
-
#stop! SFML::Clock
-
#string SFML::Text
-
string SFML::Clipboard
-
string= SFML::Clipboard
-
#style SFML::Text
-
#swap SFML::Texture
-
#swap SFML::VertexBuffer
-
#tcp_listener_ready? SFML::SocketSelector
-
#tcp_socket_ready? SFML::SocketSelector
-
#tex_coords SFML::Vertex
-
#text SFML::Event
-
#texture SFML::Font
-
#texture SFML::Shape
-
#texture SFML::Circle
-
#texture SFML::Sprite
-
#texture SFML::ConvexShape
-
#texture SFML::RectangleShape
-
#texture SFML::RenderState
-
#texture SFML::RenderTexture
-
#texture_rect SFML::Glyph
-
#texture_rect SFML::Shape
-
#texture_rect SFML::Circle
-
#texture_rect SFML::Sprite
-
#texture_rect SFML::ConvexShape
-
#texture_rect SFML::RectangleShape
-
#title= SFML::Window
-
#title= SFML::WindowBase
-
#to_a SFML::Vector2
-
#to_a SFML::Vector3
-
#to_a SFML::Rect
-
#to_a SFML::Color
-
#to_a SFML::Vertex
-
#to_a SFML::Transform
-
#to_a SFML::SoundSourceCone
-
#to_ary SFML::Vector2
-
#to_ary SFML::Vector3
-
#to_ary SFML::Rect
-
#to_ary SFML::Color
-
#to_ary SFML::Transform
-
#to_f SFML::Time
-
#to_i SFML::Time
-
#to_i SFML::Color
-
#to_integer SFML::IpAddress
-
#to_s SFML::Time
-
#to_s SFML::Vector2
-
#to_s SFML::Vector3
-
#to_s SFML::Rect
-
#to_s SFML::Buffer
-
#to_s SFML::Color
-
#to_s SFML::Transform
-
#to_s SFML::IpAddress
-
#to_str SFML::IpAddress
-
#top SFML::Rect
-
#touch SFML::Event
-
#transform SFML::Text
-
#transform SFML::Shape
-
#transform SFML::Circle
-
#transform SFML::Sprite
-
#transform SFML::ConvexShape
-
#transform SFML::RectangleShape
-
#transform SFML::RenderState
-
#transform SFML::Transformable
-
#transform_point SFML::Transform
-
#transform_rect SFML::Transform
-
#translate SFML::Transform
-
#translate! SFML::Transform
-
#type SFML::Event
-
#udp_socket_ready? SFML::SocketSelector
-
#unbind SFML::UdpSocket
-
#underline_position SFML::Font
-
#underline_thickness SFML::Font
-
unicode_string SFML::Clipboard
-
unicode_string= SFML::Clipboard
-
#uniform= SFML::Shader
-
up_vector SFML::Listener
-
up_vector= SFML::Listener
-
#update SFML::VertexBuffer
-
#update! SFML::Shape
-
update! SFML::Joystick
-
#update_from SFML::VertexBuffer
-
#update_from_image SFML::Texture
-
#update_from_pixels SFML::Texture
-
#update_from_texture SFML::Texture
-
#update_from_window SFML::Texture
-
#update_operation SFML::StencilMode
-
#upload SFML::Ftp
-
#uri= SFML::HttpRequest
-
#usage SFML::VertexBuffer
-
#valid? SFML::VideoMode
-
value SFML::Sensor
-
#velocity SFML::Music
-
#velocity SFML::Sound
-
velocity SFML::Listener
-
#velocity SFML::SoundStream
-
#velocity= SFML::Music
-
#velocity= SFML::Sound
-
velocity= SFML::Listener
-
#velocity= SFML::SoundStream
-
#vertex SFML::VertexArray
-
#vertex_count SFML::VertexArray
-
#vertex_count SFML::VertexBuffer
-
#vertical_sync_enabled= SFML::Window
-
#view SFML::Window
-
#view SFML::Target
-
#view SFML::RenderTexture
-
#view= SFML::Window
-
#view= SFML::RenderTexture
-
#viewport SFML::View
-
#viewport SFML::Window
-
#viewport SFML::RenderTexture
-
virtual_keyboard_visible= SFML::Keyboard
-
#visible= SFML::Window
-
#visible= SFML::WindowBase
-
#volume SFML::Music
-
#volume SFML::Sound
-
#volume SFML::SoundStream
-
#volume= SFML::Music
-
#volume= SFML::Sound
-
#volume= SFML::SoundStream
-
#wait SFML::SocketSelector
-
#wait_event! SFML::Window
-
#wait_event! SFML::WindowBase
-
#width SFML::Rect
-
#width SFML::VideoMode
-
#working_directory SFML::Ftp
-
#write_bool SFML::Packet
-
#write_double SFML::Packet
-
#write_float SFML::Packet
-
#write_int16 SFML::Packet
-
#write_int32 SFML::Packet
-
#write_int64 SFML::Packet
-
#write_int8 SFML::Packet
-
#write_string SFML::Packet
-
#write_uint16 SFML::Packet
-
#write_uint32 SFML::Packet
-
#write_uint64 SFML::Packet
-
#write_uint8 SFML::Packet
-
#x SFML::Vector2
-
#x SFML::Vector3
-
#y SFML::Vector2
-
#y SFML::Vector3
-
#z SFML::Vector3
-
zero SFML::Time
-
#zoom SFML::View